![]() ![]() The weakest aspect of the game is the Quick-Time Events that accompany most bosses these tend to be more frustrating than engaging. From a visual standpoint, the impact of punches and kicks and shield-bashes are all very satisfying, and the slow-mo attacks don't get old or repetitive like they do in a lot of games because they're relatively limited in terms of their usage. From a gameplay standpoint, it's very well put together and rewards gamers with good reflexes instead of bogging them down with bad mechanics. The combat in "CA:SS" is enjoyable for multiple reasons. ![]() Captain America can also target multiple enemies with his shield in a single ricocheting throw, which uses up one bar per enemy. The third special ability is "Super Soldier", which takes up four bars, and simply makes the Cap much faster and stronger than he normally is for a brief period of time. Enemies wielding large missile weapons, for example, are grappled so that the Cap can use their guns against their comrades. The second special ability - taking up two bars - is "Weaponize", which turns the enemy's weapons against themselves or their allies. The basic "critical strike" delivers a powerful attack (in slow motion) that can take down most basic foes with one hit. There's a four-bar "special" meter that fills up as enemies are defeated, and Cap's different powers use up different amounts of that meter. In addition to his normal attacks and maneuvers, Captain America also has a range of special maneuvers that can have greater effects. Cap will flip over enemies, and his throws and grapples reflect his location when he initiates them (so a grab from behind will look different from a grab from the front). As such, constant movement and evasion is necessary to win battles, and the game is particularly responsive in that regard. This is a necessity during battles, as HYDRA's minions have no concept of chivalry (unlike games like Assassin's Creed). Pressing the "X" button in conjunction with a direction sends Cap flipping, rolling, or cartwheeling off in that direction. The R2 button throws Cap's shield, which can be useful for puzzles as well as combat. The square button delivers punches and kicks, the triangle button grabs foes, and the circle button is used for timed counterattacks. The Cap uses both his body and his special shield to defeat foes. The game's fighting is undoubtedly its strongest and most enjoyable point. The game does a great job getting to the heart of the comic-book aesthetic while still using a very grounded and "realistic" version of World War 2 as its backdrop - in essence pulling off exactly what its movie equivalent managed to do. The Captain's enemies will range from HYDRA minions armed with stun-rods to mechanical monstrosities with futuristic weapons. The entire game takes place in the castle, which is fairly well-realized in terms of size and content. "Captain America: Super Soldier" covers the titular Captain's efforts to take down a HYDRA-held castle in Bavaria. A beat-em-up game starring the famous star-spangled hero, "Captain America: Super Soldier" pits the Cap against the evil forces of HYDRA during World War 2.
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